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Hammerheart

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Devlog

  • Per-level gem totals + UI sync
    February 22, 2026 by Mirco Ferrari
    DEVLOG - EN Patch notes Added per-level total gem count ( total_gems ) to GameManager . Implemented set_environment_level(level) to configure level-specific values (starting with gem totals). Fixed th... Continue reading
  • 🎮 HammerHeart Dev Log: Intro Story Scene Added!
    February 07, 2026 by Mirco Ferrari
    [EN] 🎮 HammerHeart Dev Log: Intro Story Scene Added! I've added an introductory cutscene that plays when starting a new game. When players hit the "Start game" button, they now see a vertically scr... Continue reading
  • Devlog 04-02-2026
    February 04, 2026 by Mirco Ferrari
    [EN] Today I made a few small changes to what I had built over the past days. First of all, I replaced the music on the main menu screen. I searched through OpenGameArt to find a track that better fit... Continue reading
  • How the project started
    February 03, 2026 by Mirco Ferrari
    Questo progetto di sviluppo è nato con l'obiettivo di imparare il framework Godot sfruttando un progetto reale. L'idea di partenza era realizzare un platform game. Mi sono quindi messo alla ricerca d... Continue reading
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